Showing 7 Result(s)

Fun with 6DoF

I like learning about the behind-the-scenes work of theme park attractions, so I was excited to see NBC/Universal made a video series of the science that goes into the process! There was one video about the Transformers ride and how the ride vehicle uses the six degrees of freedom, but they just listed the terms …

Patient Data Distribution Diagram

To practice visual communication skills, I designed a node graph to show how patient data is distributed among different parties. The research was done by interviewing a pediatrician on what a patient shares while scheduling and going to a doctor’s appointment. The graphics were created in Adobe Illustrator.

Putty Peril

This is the start page of a video game design idea called “Putty Peril.” It would’ve involved the player to be a putty character that needed to escape a toy factory, rescuing other toys along the way. The putty character’s fluidity was shown by having the cursor interact with him, pushing him down. In contrast, …

ROBO

The background of “ROBO” was filmed on location (University of Pennsylvania). The Love Statue, trash, trash can, and robot were modeled in Autodesk Maya. The robot was hand-animated in Autodesk Maya as well. Compositing was done in the Foundry’s Nuke.

Boxing Beat Down

The animation of “Boxing Beat Down” was done using motion capture and Vicon Blade. The clean-up animation was done on Autodesk MotionBuilder. And, the environment and renders were done in Autodesk Maya. The links to the models used are provided on the Vimeo page.

Lego Legs

“Lego Legs” was modeled, hand-animated, and rendered with Autodesk Maya. Post-processing was done with Adobe After Effects.

Bloodstream VR

“Bloodstream VR” was modeled and procedurally animated with Autodesk Maya. The models were exported to a Unity scene set up with the Google Cardboard SDK. Click here for the APK to view the app in a Google Cardboard headset. To switch between normal and anemic red blood cells, press down on the trigger on your headset.